The craft should accompany the system and give the opportunity to produce targeted equipment you still haven’t obtained through these paths.For the long run, the programmers of Astellia are planning an extension of the crafting system with Astellia Asper. So the professions should get an upgrade after the launch, which makes it feasible to produce a number of the pieces of armor at the? To make better gear, you will not only need materials you see in the world or at merchants.
You should also defeat competitions or see dungeons. From these enemies in dungeons you will also find equipment. So that the system should merge dungeon players and craftsmen. Are dungeons hardcore players? In a meeting , the programmers of the Asia MMORPG have shown that the sport is usually focused on casual and hardcore gamers.The first dungeons are believed to be more easy, while the endgame helps to ensure that dungeons stay rele.Last December 13, Astellia was launched in South Korea (as part of an open beta serving as a free-to-play commercial launch) and if the MMORPG was obviously a strand eclipsed by the thunderous launch of Lost Ark a couple of days ago before, the match has nevertheless clearly was able to attract some curious thanks to its positioning: an conservative MMO with fairly wealthy content – the game was manufactured by Studio 8, but under the direction of Barunson (who especially signed Dragon Saga).
And after this launch, Astellia will soon be introduced to Western players from the end of this week as part of the PAX South (being held in San Antonio, Texas, next weekend), dispersing a Western business launch this summer.
In the meantime, it will be recalled that Astellia incorporates traditional MMO mechanisms and original ones. And the game also comes with a huge area PvPvE with cheap Astellia Online Asper, Avalon, home to clashes.